However, when 13 Sentinels: Aegis Rim was released on the PS4 in 2020 it became the studio’s best selling game and is rightly regarded as one of the best games of a generation. Now, thanks to a Switch port released in 2022, JRPG and visual novel fans get to experience 13 Sentinels: Aegis Rimon Nintendo’s machine too. Two years on and it’s still one of the best and most unique gaming experiences available, so let’s take a look at what there is love and not love about the game.

7 Loved: The Narrative

Vanillaware has always been great at telling compelling and original stories and 13 Sentinels: Aegis Rim is no different in this regard. It may arguably be the studio’s best narratively driven experience yet. The story mode segment in 13 Sentinels is called Remembrance, and it tells a non-linear story that spans four generations focusing on 13 characters to play with during different time periods.

The Remembrance segments play out like a 2D visual novel but it rarely overstays its welcome and doesn’t bog the player down with too much exposition. Moreover, despite 13 Sentinels featuring familiar anime character tropes, it’s never predictable, the characters have depth, and it has a plot that will keep one guessing from start to finish. There are so many twists, turns, betrayals 13 Sentinels handles it all brilliantly thanks to an excellent script and well-written characters. The science-fiction plot appears to take inspiration from the Pacific Rim franchise but this game’s characters and plot have more depth and much better characters.

6 Loved: The Non-Linear Gameplay

Further to the storytelling in 13 Sentinels: Aegis Rim’s Remembrance mode players can choose any character from different periods in history. These stories are intertwined leading toward one inevitable ending, but players can tackle this story and piece together the plot’s complexities to the player’s liking.

What’s impressive about Vanillaware’s execution is despite the varying timelines and different characters one never feels lost in its complexities. 13 Sentinels succeeds where so many stories fail when it comes to time-hopping narratives.

5 Loved: It’s Complex But Easy To Follow

There is a lot of information and technical jargon to process in 13 Sentinels plot threads, but the game does a good job of making sure the player doesn’t feel lost. The game very rarely feels confusing but thanks to 13 Sentinels’ Analysis mode players can keep track of key information via the “Mystery Files” and important events are covered in Analysis mode’s “Event Archives”.

Furthermore, the Analysis mechanic allows players to dive back into the game after a long break or if they’ve suffered any real-world distractions. It’s a deep game and the sheer amount of information that occurs during 13 Sentinels’ plot is handled in a way so that it never feels intimidating. Moreover, there’s a cool little mechanic called the “Thought Cloud” that allows the player to hear their character’s inner voice and thoughts on various events and NPCs.

4 Loved: The Visuals

Anyone that’s played any of Vanillaware’s previous games will be familiar with the studio’s unique but beautiful art design. Games like Dragon’s Crown and Odin Sphere implement high-resolution 2D visuals and characters. The effect is quite stunning, and the still image captures never seem to do the game justice.

The visuals in 13 Sentinels are stunning and the story events where the Kaiju and giant robots show up never fail to live up to their epic premise. The character models have an obvious anime style but look hand-drawn and nicely animated giving that interactive anime feel the developers were going for.

3 Loved: The Music

Much has been said about 13 Sentinels’ narrative, characters, and visuals. However, the music deserves just as much praise and is some of the best work the studio has produced.

The music was composed by Yoshimi Kudo whose other works also include Vanillaware’s Muramasa: The Demon Blade and Sega’s Valkyria Chronicles 2. Each of the’s game’s themes set the scene well whether it’s interacting with other students in a classroom or during the battle segments.

2 Loved: The Switch Port

Thanks to 13 Sentinels: Aegis Rim releasing on the Nintendo Switch the game will hopefully get a chance to reach a wider audience. As a game that was originally designed to be played on the PS Vita, 13 Sentinels feels right at home on Nintendo’s console.

Whether one is playing the game docked in TV mode or handheld it’s a great game with very few cutbacks. Furthermore, thanks to the game’s long story segments playing it on the Switch allows players to manage their time better. More importantly, 13 Sentinels’ Destruction mode has some updates to the gameplay to make some sequences more challenging. Additionally, each Sentinel now has two abilities to unlock that are specific to them making the characters feel more unique in combat compared to the PS4 version.

1 Don’t: The Destruction Mode

Despite some adjustments to 13 Sentinels’ combat system and mechanics for the Switch, the weakest aspect of the game is still Destruction mode. The Destruction mode is where all of the game’s battle scenarios take place.

It takes elements of the real-time strategy combat from the studio’s previous title GrimGrimoire and implements elements from the Tower Defense genre. The interactions between the characters during these sequences keep things interesting but on a visual level, it’s quite bland to look at. Vanillaware is known for its incredible-looking boss fights with all manner of screen-filling monsters and dragons to fight in 13 Sentinels predecessors. It’s disappointing that a game that features Godzilla and King Kong-sized monsters and robots doesn’t get the same epic moments as the ones found in Dragon’s Crown.

13 Sentinels: Aegis Rimis available now for the PS4 and Nintendo Switch

More: The Best Vanillaware Games, Ranked